Shot on iPhone

Co-creating the first version of a campaign that became a global concept — still running today.

Cannes Lion award Cannes Lion· winning campaign ·
Role
Interactive Designer
Timeline
2013 – 2015
Recognition
Cannes Lion campaign
Scope
apple.com, all device sizes

Shot on iPhone began as a simple idea: more photos were being taken on iPhone than on any other camera, so prove it by showing what people were already capturing — real photographs from everyday people, not the product. A departure from Apple's usual product-first advertising. As one of two Interactive Designers, I co-created the first web version on apple.com, and the ambition went past a gallery: give every iPhone owner the inspiration, and the know-how, to take photographs like these themselves.

The Shot on iPhone 6 hero on apple.com, shown on a MacBook The World Gallery on an iPhone

What I shaped

More than a gallery

I structured the experience around the photography itself — organising the World Gallery by subject and technique (composition, portraits, nature, architecture, macro, black-and-white, time-lapse and more) so the camera's range became the story. I recommended and sequenced the images to show what each mode could do, owned the page layout across every device size, held it to Apple's brand guidelines, and handled the final developer hand-off.

apple.com — Shot on iPhone · World Gallery
The Shot on iPhone World Gallery — three photo heroes above a grid organised by subject and technique, full page
↕ Scroll within the frame

The hard part

One look, every channel

The real challenge wasn't the page — it was coherence. Shot on iPhone ran everywhere at once: apple.com, retail stores, outdoor billboards, social and PR, owned by teams I didn't normally work with. Keeping the web experience of-a-piece with all of them came down to a shared photo set and a tightly matched art direction — so a billboard, a store wall and the World Gallery all read as one campaign.

Shot on iPhone 6 out-of-home — billboards, transit posters and a building mural across cities

More work

“Shot on iPhone” is © Apple Inc. Shown as a work sample from my time as an Interactive Designer at Apple (2013–2015).